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Nolensville Baseball League - 2021 Spring Season Kid Pitch Rules

Nolensville Baseball League – 2021 Spring Season Rules

 

Nolensville Baseball League is governed by the Little League Baseball Official Rules as modified by the below local league rules. In the event a situation is not covered by either set of rules, the rules of Major League Baseball will be applied.

All Kid-Pitch Divisions

Official playing rules of Little League Baseball will govern game situations in Little League. Nolensville Little League will adhere to all Official Little League rules regarding bats, legal and illegal, in all leagues. Objectives of the game as listed in the Little League Rule Book will be followed. The official Little League rules, however, do not regulate the operation of our league to the degree desired by our members. Therefore, some rules will be discarded, including but not exclusively: REGULATION PLAYING RULES. In cases of contradiction, the Nolensville Little League ruling will apply.

All game scores are to be verified by both coaches and the home team is responsible for reporting the score by entering the scores on the score sheet after that game. Failure to do so may result in Nolensville Board action against the coaches involved. 

Each team will record all pitchers who threw in a game and how many pitches they threw in that day on the score sheet. Pitchers who go over the rest rule limits during a batter in accordance with the exception under (c) below will be recorded as the pitching limit as listed under (d) below. All pitchers and their number of pitches must be recorded by 4pm the following day.

All protests or rule violations of any kind will go before the Board. The Board will decide if the violation affected the outcome of the game. If there was a violation but is deemed that it did not affect the outcome of the game, there will be no forfeit and the outcome will stand. The Board reserves the right to discipline the offending individuals if deemed necessary.

Pitching

(c)  The manager must remove the pitcher when said pitcher reaches the limit as noted below, but the pitcher may remain in the game at another position:

9-10     75 pitches per day

11-12   85 pitches per day

Exception: If a pitcher reaches the limit imposed in Regulation VI (c) for his/her league age while facing a batter, the pitcher may continue to pitch until any one of the following conditions occurs:

1. That batter reaches base.                                                                                                                                                

2. That batter is put out.                                                                                                                                         

3. The third out is made to complete the half-inning.

(d) The following is the rest requirement rules each pitcher must follow:

§  If a player pitches 66 or more pitches in a day, four (4) calendar days of rest must be observed.

§  If a player pitches 51-65 pitches in a day, three (3) calendar days of rest must be observed.

§  If a player pitches 36-50 pitches in a day, two (2) calendar days of rest must be observed.

§  If a player pitches 21-35 pitches in a day, one (1) calendar day of rest must be observed.

§  If a player pitches 1-20 pitches in a day, no (0) calendar day of rest must be observed.

 

e) Each league must designate the scorekeeper or another coach as the official pitch count recorder for that team. Pitch count recorders from each team will compare the number of pitches recorded at the end of each half inning. In the event that the two did not record the same number of pitches an agreement will be reached as to the number of pitches to be recorded in the scorebook. The home team’s pitch count will be used if the teams cannot agree.

 

(f) The pitch count recorder must provide the current pitch count for any pitcher when requested by either manager or any umpire. However, the manager is responsible for knowing when his/her pitcher must be removed.

 

(g) The official pitch count recorder should inform the umpire-in-chief when a pitcher has delivered his/her maximum limit of pitches for the game, as noted in Regulation VI (c). The umpire-in-chief will inform the pitcher’s manager that the pitcher must be removed in accordance with Regulation VI (c). However, the failure by the pitch count recorder to notify the umpire-in-chief, and/or the failure of the umpire-in-chief to notify the manager, does not relieve the manager of his/her responsibility to remove a pitcher when that pitcher is no longer eligible.

 

(Pitching Continued)

(h) Violation of any section of this regulation can result in protest of the game in which it occurs. Protest shall be made in accordance with Playing Rule 4.19 of the official Little League rule book.

 

NOTES:

1.      The withdrawal of an ineligible pitcher after that pitcher is announced, or after a warm-up pitch is delivered, but before that player has pitched a ball to a batter, shall not be considered a violation. Little League officials are urged to take precautions to prevent protests. When a protest situation is imminent, the potential offender should be notified immediately.

 

2.      Pitches delivered in games declared “Regulation Tie Games” or “Suspended Games” shall  

be charged against pitcher’s eligibility.

 

3.      In suspended games resumed on another day, the pitchers of record at the time the 

game was halted may continue to pitch to the extent of their eligibility for that day, provided said pitcher has observed the required days of rest.

 

Example 1: A league age 12 pitcher delivers 70 pitches in a game on Monday when the game is suspended. The game resumes on Thursday. The pitcher is not eligible to pitch in the resumption of the game because he/she has not observed the required three days of rest.

 

Example 2: A league age 12 pitcher delivers 70 pitches in a game on Monday when the game is suspended. The game resumes on Saturday. The pitcher is eligible to pitch up to 85 more pitches in the resumption of the game because he/she has observed the required three days of rest.

 

Example 3: A league age 12 pitcher delivers 70 pitches in a game on Monday when the game is suspended. The game resumes two weeks later. The pitcher is eligible to pitch up to 85 more pitches in the resumption of the game, provided he/she is eligible based on his/her pitching record during the previous four days.

Note: The use of this regulation negates the concept of the “calendar week” regarding pitching eligibility.

 

Pitcher’s Mound Distance

  9/10     46’

11/12     46’

 

Additional Pitching:

1)     No balks will be called.

2)     A pitcher that has thrown 41 or more pitches in a game cannot play the catcher position for the remainder of the day.

3)      Any catcher that has played four (4) or more innings in a game is not eligible to pitch for the remainder of the day. 

4)     There is a free defensive substitution for all player positions except pitcher. The starting pitcher may not return to pitch in the same game.

5)      One pitch, a pitch to a batter, shall constitute an inning pitched. (Exception: If an inning is interrupted and the game is suspended and resumed later, the continuation of an in‐progress inning shall NOT constitute an additional inning pitched for the pitcher.)

6)      11/12 Age Group ONLY: If the catcher misses the third strike “the ball is live” unless there are less than two (2) outs and there is a runner on 1st base. If there are less than two (2) outs, a runner is on 1st, and the catcher misses the third strike, then the batter cannot advance.

(Note: A batter who does not realize his situation on a third strike not caught, and who is not in the process of running to first base, shall be declared out once the batter leaves the immediate area surrounding home plate as determined by the plate umpire.)

7)      A coach may issue a walk to a batter by informing the home plate umpire. No pitches are to be thrown for an intentional walk

Catching

All catchers must wear a protective helmet with mask and throat protector and a protective cup at all times, even when taking warm-up pitches. The umpires will strictly enforce this rule. It is the manager’s responsibility to insure compliance with this rule.

 

Batting and Substitution

 

Each team has the following choices for their batting lineup: Teams can elect to bat their entire roster, bat only the nine (9) players in the field or bat ten (10) players with an extra hitter (EH).  The choice will need to be made before the game and communicated to the opposing coach, the umpire and the official scorekeeper.  

 

Each player will be entitled to play at least 1 full inning of defensive outs (including the EH) and bat one time in a game. Players injured during the game may be excused from this entitlement. If a game ends in less than six innings because of the mercy rule or due to weather conditions, the defensive & batting playing entitlement shall not be a requirement.

 

Any player who has been removed from the batting lineup for a substitute may ONLY re-enter the game in the SAME position in the batting order.

 

Late-arriving players (those players arriving after the game has started) do not have to play in the game. (Per Little League Rule Book). If they are inserted into the batting order they will be placed after the last batter in the lineup if less than 10 players are already in the lineup.

 

Any manager in violation of the substitution rules will be suspended for the next game and said player who was omitted from playing shall start the next game regardless if regular season or playoffs.

 

Bat slinging:

Player – if the same player has more than one (1) incident during the same game, he/she will be called out.  A warning will be given for the first incident.

Bats:

       All bats used during game play must have the official “USA Baseball” stamp and be no longer than   

       33”.   Any approved diameter is allowed.

       

Substitute Runners

Courtesy runners will ONLY be used for the catcher or pitcher of record and only when that player is on base and there are two outs. The courtesy runner must be a player not currently in the line-up. If all players are in the line-up, then the last batted out will be used as the courtesy runner. (see Speed up rule #29) Note this rule does not apply in any “Extra Inning.” This is an optional substitution at the coach’s discretion, not a mandatory one.  (Note: the player to be used is the last one that has completed their at bat and is not a runner)

 

A substitute runner may be used in case of injury. The substitute runner will be the batter who made the last out. Injured players must sit out a minimum of three defensive outs before re-entering the game.

Players with documented medical ailments can be substituted for when necessary. These players will not be treated as injured players. Players with such conditions must be identified to the head umpire and opposing manager prior to the game. 

Base Running

When a pitcher is in contact with the pitcher’s plate and in possession of the ball and the catcher is in the catcher’s box ready to receive delivery of the ball, base runners shall not leave their bases until the ball has been delivered and has reached home plate. Once the catcher has secured the ball and the runner has stopped his forward progress, the runner must immediately return to the base.

The violation by one runner shall affect all other runners.

 

 

 

Examples:

1.      When a base runner leaves the base before the pitched ball has reached home plate and the batter does not hit the ball, the runner is permitted to continue.  If a play is made on the runner and the runner is out, the out stands.  If said runner reaches safely at the base to which he is advancing, all runners must be returned to the base occupied before the pitch was made, and no out results.

 

2.      When a base runner leaves the base before the pitched ball has reached home plate and the batter hits the ball, the base runner or runners are permitted to continue.  If a play is made and the runner or runners are put out, the out or outs will stand.  If not put out, the runner or runners must return to the original base or bases or to the unoccupied base nearest the one left.  In no event shall the batter advance beyond first base on a single or error, second base on a double or third base on a triple.  The umpire-in-chief shall determine the base value of the hit ball.

 

3.      When any base runner leaves the base before the pitched ball has reached home plate and the batter bunts or hits a ball within the infield, no run shall be allowed to score.  If three runners were on bases and the batter reaches first base safely, each runner shall advance to the base beyond the one they occupied at the start of the play except the runner who occupied third base, which runner shall be removed from the base without a run being scored.  

 

       NOTE:  When there is a base running violation, the umpire should signal such infraction by indicating  

       a delayed dead ball.  EXCEPTION:  If at the conclusion of the play there is an open base, paragraphs (1) and (2) above apply.

 

       Base Path Distance:

  9/10   60’

11/12   60’

Stealing

 

Stealing is permitted in this league, including home.  

 

When a pitcher is in contact with the pitcher’s plate and in possession of the ball and the catcher is in the catcher’s box ready to receive delivery of the ball, base runners shall not leave their bases until the ball has been delivered and has reached home plate.  See above section (Base Running) for rule enforcement due to stealing violations.

 

There are no leadoffs in this league.

Sliding

Managers and coaches must teach and instruct all players to slide when the possibility of a close play may occur.  While headfirst sliding is not illegal a needless headfirst slide can be judged to be malicious/intentional contact. As such the umpire can rule the runner out and/or eject him from the game for such actions.  Diving back to a base (headfirst) they have already reached is permitted.

 

First base: Runners are not permitted to slide while attempting to reach the base unless the slide is to avoid a throw that pulls the first baseman off the bag. If the runner slides for any other reason, he/she will be called out. Once touching the base, a runner may slide in an attempt to return to the base. Obstruction offenses by a fielder will be strictly enforced (No contact rule). 

Second and third base: While running the bases, the runner should become accustomed to sliding as overrunning the base can cause your team an out. Home plate: Runners must slide to avoid a collision with the catcher, provided the catcher has the ball. If the catcher is attempting to field the ball, the runner must avoid contact without necessarily sliding (No contact Rule).

All players, including the catcher, must understand they cannot block any base, including home plate, without possession of the ball. Blocking any base and interfering with the runner will result in fielders’ interference. The umpire will award the runner that base plus one. 

Any fielder, including the catcher, having possession of the ball prior to the runner reaching the base, including home plate, may block the base and then require the runner to slide. Failure to slide will result in runners’ interference. The umpire will call the runner out and the play becomes dead.

 

Infield Fly Rule

The Infield Fly Rule is in effect.

Rule 2.00 defines the Infield Fly as, “a fair fly ball (not including a line drive or a bunt) which can be caught by an infielder with ordinary effort, when first and second, or first, second, and third bases are occupied before two are out. The pitcher, catcher, and any outfielder stationed in the infield on the play shall be considered infielders for the purpose of this rule.

1)      There must be less than 2 outs.

2)      There must be runners on first and second OR first, second, and third.

3)      The fly ball cannot be a bunt or a line drive.

4)      An infielder must be able to catch the ball with ordinary effort.

Mercy/Run/Tie Rules

The “Mercy Rule” shall apply if the score meets the requirements below in the appropriate inning. The home team must be in the lead in order to call a game before an inning is complete. Run Rule applies as follows: 

1)      Twelve (12) runs ahead after four (4) innings

2)      Eight (8) runs ahead after five (5) innings.

 

In 9/10 Division there is a maximum of seven (7) runs allowed “Run Rule” in an offensive half inning.

(Note: All runs that score after the 7th run on the same play shall NOT count.)

 

If a tie occurs, then one extra inning will be played to determine a winner. The international tie breaker rule shall be used. If no winner is determined, then the game will end in a tie.  International Tie Breaker Rule involves the last batter of the previous inning, whose turn at bat has been completed, assuming a position on second base (0 Outs). This will be done at the beginning of each half inning, until, at the conclusion of a full inning a winner is determined, or a tie is declared.

 

Coach Rules

 

Each team will be allowed no more than four (4) adults in the dugout to coach the team and/or manage the dugout.  Players are allowed to stand on deck inside the fences to swing the bat and get loose prior to game/inning start.  Players on deck or next up at bat must stand just outside of the fence. While on offense, two coaches shall be allowed outside of the dugout.

 

While on offense, two coaches shall be allowed outside of the dugout area in order to man

the 1st and 3rd base coaches boxes

 

While on defense, one (1) coach is allowed to be outside of the dugout but must remain in close proximity to the dugout itself. Coaches on defense must ensure that they are not interfering in any way with the offensive coaches or batters.  Excessive coaching from the sidelines, especially to the pitcher, may result in a charged defensive conference (even if the coach does not go on to the field of play).

 

 

Ejection/Player & Coach Suspensions

 

Ejection / Player & Coach Suspensions: Any time a player, coach or spectator is ejected from a game that person must immediately leave the park. If a player or coach, that person will not be allowed to have any further involvement in the game either via signals from outside the park or other electronic forms of communication. Any time an ejected person refuses to vacate the park in a timely manner the umpire has the discretion to end the game in a forfeit against the team of the ejected person. Additionally, the person ejected is NOT allowed back in the park or on the field at the conclusion of the game in which the ejection occurred.

 

Coach Ejection/Suspension: If an umpire removes a coach from a game, that coach shall not be allowed to participate in his/her next played game. The coach must appear in a meeting with the NBL Board to review the circumstances of the ejection. A second ejection of a coach shall result in the coach banned from coaching for the remainder of the season.  Offending coach does have the right to appeal before the NBL Board for reinstatement.

 

Player Ejection/Suspension: If a player is removed from a game that player will not be allowed to participate in his/her next played game. If the same player is ejected a second time during the same season, the player shall sit out his/her next played game or games until the player appears before the next meeting of the NBL Board to show cause why the player should be permitted to finish the season. Final decision will be at the discretion of the NBL Board.

 

 

Additional Information:

1.      If an action is deemed excessively malicious then the NBL League President can impose player or coach suspensions in addition to the ejection penalties listed above.

 

2.      If an ejection occurs after the game has concluded, then the penalty shall include the

next two played games. (Reason is that an ejection during the game involves loss of

time in two games where an ejection after a game is over would not.)

 

3.      If a player is removed from a game for using profanity OR is caught using profanity

anywhere within the jurisdiction of the Nolensville Baseball League (practice fields, playing fields, or anywhere else in the baseball parks) that player shall be subject to an

additional suspension of one game. This same rule applies to the use of tobacco

products by any player (regardless of age) while participating in league events. (Note:

This penalty can be applied by umpires as well as any league board member that

witnesses the incident.)

 

Game Times/Play etc.

 

1.  First Games will start at 5:30 p.m. or 6:15pm on weekdays for 9/10 division and 5:45 pm for 11/12  

divisions.  Games will begin at different times on Saturday and continue until all scheduled games are completed that day. The Board will schedule make up games as necessary on the next open dates.

 

2.  All games will have an official time limit of one hour and thirty minutes (1:30) for both AAA Ball (9-10  

Y/O) and Majors(11-12 Y/O).  Games are played until the time has expired or the maximum innings has been reached, whichever occurs first. All kid‐pitch divisions will play six (6) innings. No normal inning shall start after five (5) minutes before the time limit is reached. The next inning starts at the time the third out is called in the prior inning.

 

3.  There will be a ten (10) minute grace period for late players. This will be for the first game of the day/night ONLY.  (NOTE: If the grace period is needed, the game clock nor the game itself will NOT start. The Manager needing the grace period shall inform the umpires immediately of the need.)

 

4.  Umpires shall designate the official start time and record that time on the scorecard.

 

5.  Each Manager must sign the umpire’s scorecard after each game. The completed card becomes the official record of the game score as well as the innings pitched for each player. Game cards must be signed when a game is interrupted as well even if the game is going to be replayed.

 

6. Nine (9) players will play defense each inning- meaning only three (3) outfielders.  All players must play at least one (1) defensive inning or three (3) defensive outs before the end of the game.

 

7. Each team must have eight (8) players to start a game. If any team falls below eight (8) players for any  reason, then that team will forfeit.  The team with eight (8) players will take an out each time the 9th batter is due to hit. The 9th player may be added to the lineup upon arrival, thus removing the automatic out for only having eight (8) players.  A team can add one (1) player from the Nolensville Rec age group immediately below the division in need of a player ONLY to avoid a forfeit (less than eight (8) players).  In addition, that player must play in the outfield and must occupy the last batting position. 

 

8. If a player leaves the game due to sickness or injury, that players subsequent at bats will be

passed over and is not an out, unless the team falls below eight (8) players, which will result in a forfeit. If a player is ejected from game or leaves by his or the coaches own choice, then the subsequent at bats will be recorded as an out. Once a player is removed from the game, he/she may not reenter the game. (Removed from a game means he/she misses a turn at bat – our free substitution rules allows defensive changes at any time and is not considered removal from a game.)

 

9. The speed up rule will be in effect.  This rule allows for each team to have two (2) minutes to change sides, going from offense to defense or going from defense to offense, and to warm up the pitcher.  Usually the pitcher is given 5 warm up pitches between innings.  If the two (2) minutes expire and the pitcher has not thrown a warmup pitch yet, then the pitcher will not be granted any warmup pitches.  A warning will be given each time this rule is broken, and the coach/team will be reported by the umpire to the baseball board/commissioner if the rule continues to be broken by that same coach/team.  Penalties will then potentially be assessed going forward for that team(s).

 

Interrupted/Suspended Games

 

Interrupted Games – During the regular season and tournament, games that have not become official games shall be suspended and resumed from the point of interruption.  A game shall be deemed official if either more than half of the innings have been played or fifty (50) minutes for both AAA Ball(9-10 Y/O) and Majors(11-12 Y/O) of the game time has elapsed, whichever occurs first. For all kid‐pitch divisions more than half will be after four innings (or 3 ½ if the home team is ahead).

 

 

Suspended Game Resumption – when a suspended game is resumed each team shall keep their lineup the same. If the situation exists that a regular member of the team was not on the lineup for the original game but is available for the resumed date that player (s) shall be used first to replace missing players.

 

 

Additional Rules

 

Jewelry: Metal rings, earrings, piercings, and non‐breakaway necklaces / bracelets shall not be allowed. Any other jewelry that the umpire deems could cause injury will also not be allowed. Pitchers should never wear jewelry that can be a distraction to the batter and umpires will direct that such be removed.